Existence of Secure Equilibrium in Multi-Player Games with Perfect Information

December 16, 2017 in by

by Julie De Pril, János Flesch, Jeroen Kuipers, Gijs Schoenmakers, Koos Vrieze
Reference:
Julie De Pril, János Flesch, Jeroen Kuipers, Gijs Schoenmakers, Koos Vrieze. Existence of Secure Equilibrium in Multi-Player Games with Perfect Information. In Proceedings of the 39th International Symposium on Mathematical Foundations of Computer Science (MFCS’14) — Part II, pages 213-225. Volume 8635 of Lecture Notes in Computer Science. Springer, August 2014.
Bibtex Entry:
@string{aug="August"}
@inproceedings{DFKSV-mfcs14,
  address =       {Budapest, Hungary},
  author =        {De{~}Pril, Julie and Flesch, J{'a}nos and
                   Kuipers, Jeroen and Schoenmakers, Gijs and
                   Vrieze, Koos},
  booktitle =     {{P}roceedings of the 39th {I}nternational {S}ymposium
                   on {M}athematical {F}oundations of {C}omputer
                   {S}cience ({MFCS}'14)~-- {P}art~{II}},
  editor =        {Csuhaj{-}Varj{'u}, Erzs{'e}bet and
                   Dietzfelbinger, Martin and {'E}sik, Zolt{'a}n},
  month =         aug,
  pages =         {213-225},
  publisher =     {Springer},
  series =        {Lecture Notes in Computer Science},
  title =         {Existence of Secure Equilibrium in Multi-Player Games
                   with Perfect Information},
  volume =        {8635},
  year =          {2014},
  doi =           {10.1007/978-3-662-44465-8_19},
  url =           {http://www.cassting-project.eu/wp-content/uploads/
                  DFKSV-mfcs14.pdf},
  category =      {conf},
  wps =           {wp1},
  partners =      {UMONS},
  casstingpart =  {100},
}