Games with a Weak Adversary

December 12, 2017 in by

by Krishnendu Chatterjee, Laurent Doyen
Reference:
Krishnendu Chatterjee, Laurent Doyen. Games with a Weak Adversary. In Proceedings of the 41st International Colloquium on Automata, Languages and Programming (ICALP’14) — Part II, pages 110-121. Volume 8573 of Lecture Notes in Computer Science. Springer, July 2014.
Bibtex Entry:
@string{jul="July"}
@inproceedings{CD-icalp14,
  address =       {Copenhagen, Denmark},
  author =        {Chatterjee, Krishnendu and Doyen, Laurent},
  booktitle =     {{P}roceedings of the 41st {I}nternational
                   {C}olloquium on {A}utomata, {L}anguages and
                   {P}rogramming ({ICALP}'14)~-- Part~{II}},
  editor =        {Esparza, Javier and Fraigniaud, Pierre and
                   Koutsoupias, Elias},
  month =         jul,
  pages =         {110-121},
  publisher =     {Springer},
  series =        {Lecture Notes in Computer Science},
  title =         {Games with a Weak Adversary},
  volume =        {8573},
  year =          {2014},
  doi =           {10.1007/978-3-662-43951-7_10},
  url =           {http://www.cassting-project.eu/wp-content/uploads/
                  CD-icalp14.pdf},
  category =      {conf},
  wps =           {wp1},
  partners =      {CNRS},
  casstingpart =  {50},
}